



aperson98 wrote:How did you make the new Diddy throwing a snowball animation? The sprites look awesome and look like they would be very useful.
Phyreburnz wrote:FalsPower, I like the idea of the reverse Clapper, but what if he unfreezes the water and you don't make it out in time? Should the water stay melted until you get out, or should a Kong die and the water unfreezes longer? (Also, I think a good name would be Reppalc. "Clapper" backwards)
 So if it's been a few hours since I've posted, check back on the thread to see if I've edited a post and added an animation.
 So if it's been a few hours since I've posted, check back on the thread to see if I've edited a post and added an animation.

 
 
Phyreburnz wrote:I'm glad you asked about that, Banana Bird! I completely forgot about that! I'll work on that immediately, as it would be more important for making all of the Kongs playable in all of the games!
Phyreburnz wrote:I think I'm just going to use the sprites of him picking up Dixie. I can make him point up... but maybe I should have him point straight to the screen, like DK.


 (I'll get to what others really want. first.)
 (I'll get to what others really want. first.)Super Luigi! wrote:you've just turned Winky into Yoshi
 
 The Banana Bird wrote:Do you think they should spit out fireballs or bombs to add to the MECHA part of the necky?
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