Amazing! way better then my <i title="dodgy">dodgy</i> models ! These projects would benefit from your amazing models, and it will be awesome to see them in action. Added some sound effects and adjusted the camera angle. c37PKdVsY7Q Finally lucky to have Cyclone 3D models in my game, than...
Why don't you give Unreal or Unity a chance, I'm sure you can do some cool stuff with your models if you practice a bit with one of those game engines. I went the Unreal route and now I feel is too late for me to migrate all my projects to Unity but I hear Unity is really good too. About the models ...
Both look great, but that tree is one of my favorite models from the game, you recreated it perfectly. Those would look great in a Jungle Hijinxs level remake
Very early testing of the level, I'm playing with the keyboard, but it does support a controller, I can't find mine so excuse the jarring gameplay. Is missing a bunch of stuff, like lights, chains, gears, etc, is missing Donkey and Diddy, I'm trying to get them finally rigged as best as possible wit...
Really cool to see the program handling specific feathers and not just a texture, I think he would look better with all feathers flowing the same direction. The renders from Dkc2 it almost looks like hairs instead of feathers, but maybe thats a limitation of the 90s hardware.
Yes. ZBrush UI is pretty confusing. I don't find the UI in Blender confusing. I'm sure you can learn it in time. Shouldn't take that long to learn. And google is your friend! I have been using Blender for less then a week and I have learned a lot already. ;) Your work is amazing Cosmicman. Keep it ...
Thank you, the remaining areas have been a bit more challenging, like Krazy Kremland which is almost done, all rides are working and I placed huge speakers around the park blasting Disco Train nonstop as soon as you enter the fair. https://i.imgur.com/Q3XEWl8.png https://i.imgur.com/OcNw90F.png Kaos...
I use Zbrush Core Mini. Its free and the UI is a bit of a mess but I already got used to it. My favorite program was Sculptris but it was discontinued years ago and is very limited and buggy. I know I'm going to end up with Blender but I just can't seem to crack the steep learning curve. I gotta kee...
If your 3dsMax expires there are a few free 3d file converters out there, I have used one to convert some free models I've found online. There is no way I would pay the ridiculous payment plans most companies are using now, you can't even buy the software, you pay a monthly fee like youre renting th...
This is beautiful, i love the little hairs details, if I didn't know you already I would say this came from the Rare hard drives.
Any tips on how to get started on Blender? I find the UI so confusing. It would make my life a whole lot easier if I could model and rig straight from Blender to Unreal.
This looks so fun, levels feel familiar yet new at the same time. Can't wait to experience it later when I get a break from family and the Thanksgiving activities.
I forgot about hard coded spawns! I’m have decided that I am going to start making a rom hack that is specifically just widescreen! I am updating my profile to include that in my projects. This topic was a great idea! :parry: After losing my ability to login to the website I was unable to see my ol...
Thanks Superluigi! :banana: Arich done, model was done by my friend AlphaPictoris, coloring and hairs done by me. https://i.imgur.com/JCW0JhQ.jpeg https://i.imgur.com/nUzhbsH.jpeg https://i.imgur.com/sDmCAZ9.jpeg https://i.imgur.com/afUqI7C.jpeg https://i.imgur.com/X3sad1w.jpeg
Thank you Super Luigi! :thumbs: I have been working on more non DKC 3 areas, but I really want to finish the whole DKC 3 map first, so I will have a new video soon of Kremwood Forest, just need to adjust a few things. Here is some early work on Kaos Kastle, it still needs a ton of work. It will have...
Testing furless Kiddy at the moment, have to fix a few glitches but should be fully playable soon with his fur added in later. https://i.imgur.com/LlnIxwA.png https://i.imgur.com/OFEeZ72.png Swimming test https://i.imgur.com/fAhqtJP.png Funky is also in, but still animating him at the moment. https:...
Yes, I always loved the Mekanos area map because of that dam.
Update: The exterior to Cranky's Video Game Heroes stage was never shown so for now it is inside a Swanky's Sideshow's tent, I'm sure Swanky wouldn't mind.
Well, that is exactly word for word how I see the work you're doing on DKCLB. Thank you Simion32. Mekanos update: Programing a terrifying flying Kaos. https://i.imgur.com/mUxze4U.jpeg https://i.imgur.com/VNzRBJB.jpeg Software update for Kaos. https://i.imgur.com/tzTuYTy.jpeg
I still have to animate Belcha and his teeth but wanted to at least show him in the video. Yes, it was a little odd to use the Swanky's Dkc 2 interior for Dkc 3 but I thought since there are no exterior shots of the tent in Dkc 2 that I know of then I would mix them up, I have to do more than 10 ten...
The music choice was definitely a highlight of the video for me, although the scenery definitely mattered more. Wrinkly's N64 probably should have had Super Mario 64 in it, but Donkey Kong 64 does fit better, and I also liked how the vehicles bobbed in the water. As always, you've done well once mo...
Thats great to hear Super Luigi! It still needs a lot of work and detail though, here are a few more shots, the Lost World area. https://i.imgur.com/Ro0Y6sr.jpg Any idea what mine area this is? :gnawty-lol: https://i.imgur.com/VNEnV9l.png Who wants a rug made of real Kremling skin ? https://i.imgur....
Thank you, I have been working on the night and day cycle and its done. The Lost World looks scary at night. https://i.imgur.com/BiJtsuC.jpg https://i.imgur.com/rZPl0Zz.png Inside Krocodile Kore's jaw https://i.imgur.com/nGPId9b.jpg https://i.imgur.com/TUhv8oU.png
I had to restart the project several times due to losing all progress when updating to the new game engine and when I changed computers, so it was very difficult to get everything up and running again, but the project is on the right path at the moment and I'm very happy with the progress, specially...
This is amazing! I would absolutely love to play a game with just updated graphics like this plus true widescreen mode. How difficult is it to make this a reality? I can Imagine upscaling each separate layer of a full map might make things easier but it would require a whole new game engine?
Hi everyone, sorry for the lack of updates but I couldn't login for the last year after trying many times and I was finally able to login today. Here are some video links of the latest progress. Would love to hear what you think so I could make the game better. hO0O-QJXdVk OH-tW_h1u9U VryHKHN6_do oh...
I recently found out about the BSnesHD and its widescreen options so decided to try it with the DKC trilogy, it didn't work as it should, widescreen area graphics pop in and out, but it gave me a preview of what it could look like if done properly and is amazing, imagine been able to see about 40% m...
Toxinz1181 wrote:Any news on the project? Your animation for DK looks great!
Yes, I have been working on this as often as i can, I basically started from scratch on a new Unreal engine update, the game looks 10 times more beautiful than before.
I really don't want to see this site disappear, the maps and gallery section helps me so much with my project, on top of an amazing community, even though I don't post much I'm constantly visiting and using the website's resources as references.
Don't the GBA games use different, newly-made landscape models? Or is that just DKC3? In the GBA version it seems like they used the same 3D models for objects like Kong Kollege and Cranky's cabin, so it shows other angles, even if they are low quality it gives me a better idea of what some of thos...
Another level : Bramble Scramble ixl2TGIvGUA I tried offering him all my 3D models to speed up a full remake but he didn't answer, maybe overwhelmed by thousands of messages or not interested to avoid Nintendo getting involved, anyways this is beautiful, If I could I would do a full remake like this...
Hi everyone, I'm still working on this project, I won't give up, I'm actually in the process of redoing all 3 islands on the new UE4.2 game engine, this is taking longer than I predicted because I am looking to get the islands as close as the original renders, so there are a few parts I have to redo...
File type, if possible .Dae, I use Sketchup for modelling so it would make things easier for me if I need to modify the file. Size, it could be any size. Textures, not needed, a simple color to match all the parts that will be the same material will do. Here are the models of the ships, needs a lot ...
Old render of Wrinkly's classroom, halfway done, I don't think I shown this one before? http://i67.tinypic.com/2ljktj5.jpg http://i65.tinypic.com/212y4w3.jpg Its missing half because I just copy that half when I'm done with it, plus its easier to model the interior and saves a lot of time. Is there ...