Working on your own project related to the Donkey Kong Country series? This forum is your place to discuss fangames, artwork, stories and so forth which are DKC relevant.
Thank you, the remaining areas have been a bit more challenging, like Krazy Kremland which is almost done, all rides are working and I placed huge speakers around the park blasting Disco Train nonstop as soon as you enter the fair.
Kaos Kore done with full interior castle.
And something I wanted to try, a full playable level in 2.5D mode, Oil Drum Alley, very early concept. This will play as a side scroller level and has nothing to do with the 3D game, just a side quest project that hopefully doesn't take much time.
It was difficult to even see what this was but I think it came out decent, it will be the background for the level as in the original level. The pipes will be added later.
No background at the moment, and this is just the first half of the level.
Very early testing of the level, I'm playing with the keyboard, but it does support a controller, I can't find mine so excuse the jarring gameplay. Is missing a bunch of stuff, like lights, chains, gears, etc, is missing Donkey and Diddy, I'm trying to get them finally rigged as best as possible with their animations, also need to model the enemies of this level. Size of objects and camera angles is all over the place at the moment, but I will adjust it at some point.
Cyclone wrote:The tire should be all one shade of black.
Have you ever seen the unused tire with the white stripe? Like you said though, a minor nitpick! If you want 1 to 1, why not make a 2d game, Cosmic? I'm effing with you cyclone, calm down!