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EDIT : This is no longer being worked on, sorry...
Simion32 wrote:Also in my opinion you need to have a way to deactivate off-screen objects or this won't get anywhere (since all objects in the level get processed by default, it will cause immense slowdown at some point).
You know, there's a topic in this forum section (posted by the creator himself) for that very game.PipKong wrote:I was playing a custom DKC4 demo made with GameMaker at my cousins house. It is called "Donkey Kong Country 4 - The DK Bay" (The creator did a very good job with the controls).
PipKong wrote:I was playing a custom DKC4 demo made with GameMaker at my cousins house. It is called "Donkey Kong Country 4 - The DK Bay" (The creator did a very good job with the controls). My cousins computer isn't a fast preforming one, yet I was still wondering why the game was lagging so badly. But when I entered the bonus levels, which were no less complicated than the main level, the game ran fine. What Simion wrote explains it, there were no off screen entities in the bonus levels for the game to unnecessarily 'display'. Simions suggestion is a must.
CliveKoopa wrote:Does this work with DKC2 and 3 or is it just for the first one?
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