DELTA General Discussion Topic

The Delta 2D Platforming Suite is a forthcoming powerful game creation tool. Its expansive scope and professional game engine will allow creation of almost any 2D platforming game – and best of all, it's free!

Re: DELTA General Discussion Topic

Postby Simion32 » May 1st, 2025, 6:29 am

DELTA MK2 MINI UPDATE VIDEO

Decided it was time for an update, so there you go guys (and gals)!
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Re: DELTA General Discussion Topic

Postby Simion32 » August 15th, 2025, 5:57 am

DELTA MK2 MINI UPDATE VIDEO #2

Decided it was time for an update. This time I review the audio lists functionality. :swanky:
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Re: DELTA General Discussion Topic

Postby Simion32 » September 2nd, 2025, 11:42 pm

I've made a bit more progress, but things are going slow due to the massive amount of planning that needs to take place to get things going properly.

Here's a little teaser screenshot... ;)

EDIT: The Klumps in this screenshot are animated, which are also responsible for most of the performance hit.

Spoiler!
DELTA2_progress_20250902A0827.png


EDIT2: I've spotted some clipping errors on the klumps that's cutting off part of his hand(s). Just so you know I'm aware of the issue! :roll:

EDIT3 (on 9/3): The clipping errors seem to stem from incorrect update rectangles under heavy load or something. I used an update-rectangle debug, and the rectangles don't always match the size and position of the current Klump frame being drawn. The clipping system is fine, it's actually an error located mostly in the rendering loop and related calls.
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