Tools For My Ultimate Dream
Posted: April 30th, 2013, 9:32 am
Hi, this is my first DKC Atlas post. If it's not too late, I'm hoping to contribute (somehow) to the development of Leo Core's fan game "Donkey Kong Country 4: the Kongs Return". Since I was a kid, I've dreamed of creating (or at the very least help create) a true-SNES-styled Donkey Kong Country 4 game.
I've learned a few things about ROM Hacking from SMWCentral.net. So far I've worked with Lunar Magic, YY-CHR, Block Tool Super Deluxe, and I'm currently struggling to learn ASM coding. My only true, applicable talent right now is color paletting (with levels in Lunar Magic), but summer is almost here, and I want to use the free time to expand my knowledge!
So, what tools do you DKC Atlas folks use? Do you have RAM or ROM maps from the DKC games to help with ASM coding? Do you utilize ROM Emulators (such as ZSNES)?
I've learned a few things about ROM Hacking from SMWCentral.net. So far I've worked with Lunar Magic, YY-CHR, Block Tool Super Deluxe, and I'm currently struggling to learn ASM coding. My only true, applicable talent right now is color paletting (with levels in Lunar Magic), but summer is almost here, and I want to use the free time to expand my knowledge!
So, what tools do you DKC Atlas folks use? Do you have RAM or ROM maps from the DKC games to help with ASM coding? Do you utilize ROM Emulators (such as ZSNES)?