Changelist from SNES
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Now before we get into anything first off while this is a change list I will not be stating the obvious like how the music's changed, Swanky's side show became Swanky's dash etc, no this is a change list for stuff you may not have noticed so easily.
General
-When getting a bonus coin you stay in place where you got the coin. In the SNES version you walk toward the right of the screen.
-Swimming and water skipping is slower then on SNES.
-Kiddy's Jump seems less laggy (seems to take less time to get off the ground) then on SNES I could be wrong.
-When passing a no animal sign it is a soft ping sound on GBA versus a loud BOOM sound on SNES.
It is also less laggy to pass a sign on GBA.
-Enguarde's stab attack in GBA is a bit faster and has a bigger hitbox.
- Squawks shoots nuts/eggs faster and uses a different death/getting hit sprite then on SNES.
(It's his DKC 2 sprite.)
-Ellie Borrows SFX from Rambi. ( On SNES she had her own SFX.)
- Rolling through 1 enemy will not give you a speed boost. (2 or more will.)
on SNES you only need to roll through 1 to get a boost.
-Dixie moves faster when carrying objects on GBA then in SNES.
- Animal buddies when hit while riding them run away slower then on SNES. This makes them much easier to catch.
-Toboggan levels seem slower
-Cranky now talks to you after beating a boss. Sigh* was that really needed it seems awkward.
- Nibbla is bigger then he is on SNES. (His Sprite isn't scaled down. Same goes for Arich.)
-There are a bit more things to collect then on SNES DK coins, banana birds, and bonus coins.
- In hidden caves you now use the D-pad on GBA Instead of the four buttons like on the SNES.
-Levels/Bosses
- Barrel Shield Bust Up and Springin Spiders have swapped places. Makes sense the latter seems a little easier.
-The warp barrel in Barrel Drop Bounce is moved a little more to the right.
-The background in Castle Kaos (Baron K.Roolenstein fight) is a little more detailed then on SNES. (Ironic isn't it?)
-In Criss Cross Cliffs the steel kegs fired upward can harm you. In SNES the steel kegs cannot harm you.
-In Swoopy Salvo Koin has moved to the left side of the tree trunk making him a pain to take out on GBA.
- Touching Buzzes in Rocket Rush will result in the loss of a Kong, In addition the star barrel is gone.
A few things I would like to give credit to various members of forum for finding. (They found some of this stuff not me.)
I could be wrong on a few things if so feel free to correct me on them.
General
-When getting a bonus coin you stay in place where you got the coin. In the SNES version you walk toward the right of the screen.
-Swimming and water skipping is slower then on SNES.
-Kiddy's Jump seems less laggy (seems to take less time to get off the ground) then on SNES I could be wrong.
-When passing a no animal sign it is a soft ping sound on GBA versus a loud BOOM sound on SNES.
It is also less laggy to pass a sign on GBA.
-Enguarde's stab attack in GBA is a bit faster and has a bigger hitbox.
- Squawks shoots nuts/eggs faster and uses a different death/getting hit sprite then on SNES.
(It's his DKC 2 sprite.)
-Ellie Borrows SFX from Rambi. ( On SNES she had her own SFX.)
- Rolling through 1 enemy will not give you a speed boost. (2 or more will.)
on SNES you only need to roll through 1 to get a boost.
-Dixie moves faster when carrying objects on GBA then in SNES.
- Animal buddies when hit while riding them run away slower then on SNES. This makes them much easier to catch.
-Toboggan levels seem slower
-Cranky now talks to you after beating a boss. Sigh* was that really needed it seems awkward.
- Nibbla is bigger then he is on SNES. (His Sprite isn't scaled down. Same goes for Arich.)
-There are a bit more things to collect then on SNES DK coins, banana birds, and bonus coins.
- In hidden caves you now use the D-pad on GBA Instead of the four buttons like on the SNES.
-Levels/Bosses
- Barrel Shield Bust Up and Springin Spiders have swapped places. Makes sense the latter seems a little easier.
-The warp barrel in Barrel Drop Bounce is moved a little more to the right.
-The background in Castle Kaos (Baron K.Roolenstein fight) is a little more detailed then on SNES. (Ironic isn't it?)
-In Criss Cross Cliffs the steel kegs fired upward can harm you. In SNES the steel kegs cannot harm you.
-In Swoopy Salvo Koin has moved to the left side of the tree trunk making him a pain to take out on GBA.
- Touching Buzzes in Rocket Rush will result in the loss of a Kong, In addition the star barrel is gone.
A few things I would like to give credit to various members of forum for finding. (They found some of this stuff not me.)
I could be wrong on a few things if so feel free to correct me on them.